Capstone Week2
This week I was trying to bind some animations on my character to see if they can move with animations.
But whenever I add the animation to the character, it just fly up to infinity and beyond…..
So I was looking online for some code help but couldn’t find any solutions. Then I came across a free animation started asset in Unity store and see if I can get some good tutorials on how to set up animations.
But I think I’ve made the dumbest decision by importing this starter assets directly into my Unity Project File, and every texture I had turns into this devastating purple :(
The reason for this is not setting up the render pipeline properly.
Well moving forward I’m going to start a new project and keep exploring how to properly connect animations or find other ways to make my character/scene move.
At the end of the weekly meeting with cohort and Clay, we mentioned that git LFS will be good for large file repository and version control, I will try to set it up next week.